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Greg Breault
Greg offers training in many areas of Maya and 3ds Max. Game Art, Rigging and Skinning and Animating (3ds Max), Texturing (Bodypaint and Photoshop), Concept Art (Sketching), and Photoshop are some of his specialty areas. Greg began his career in web design and development back in the early 90’s with companies such as Intellicom Data Systems, and Mindseye, Inc. Greg has a wealth of experience with 3Ds Max and Maya as a Character, Texture and Environment Artist. His work as a 3D Character and Environment Artist at Electronic Arts Tiburon (EA), Greg modeled and textured characters and environments for “Superman Returns”, “NFL Street 3” and Nascar 08”. In addition, Greg’s animation efforts can be appreciated in “Rise & Fall: Civilizations at War” while with Stainless Steel Studios.
 

 


Larry Mitchell
Larry Mitchell has been working as a digital media artist and producer for more than 20 years, and has created graphics and software for TV shows, arenas, video games, and commercials. He has taught and lectured on computer animation at international conferences and at various institutes and universities in the US, Japan and the UK. He has taught 3D design and animation to teams from a major theme park, Department of Defense and broadcast facilities. Larry is the author of several 3D animation training titles at Lynda.com and Thompson Learning and is the CEO of Liquid Digital (http://ld-e.com/ent ), a digital media production company in Central Florida.