Course Listing
Game Design
GAM100 Fundamentals of Game Design
Description: 3ds Max and Maya are among the industry standards for 3D computer animation. This course provides an overview of the user interface and the techniques required in order to use 3ds Max or Maya successfully. It is designed ...
GAM120 Game Concept Development
Description: A game is a world unto itself: fantasy or reality; past, present or future; one city, a world, a universe; turn based, first person, role-playing or multiplayer online. These are all part of the total gaming experience, an ...
GAM210 3ds Max or Maya for Real-Time Applications
Description: This class focuses on techniques associated with real-time game engines. This session is primarily intended for individuals looking to create content for video games, military simulations and virtual reality systems. In t ...
GAM221 Game Level Design Featured
Description: So you want to make a game? Where do you begin? Game level design is critical when making a game that is fun, engaging and playable. If the level you create is too complex or too simple for your audience, people will not w ...
GAM222 Game Creation Workshop
Description: The art and science of game creation is a mystery to many of those outside the gaming industry. How assets are created and environments are added into the 3D game engines seem like an overwhelming task for those of use who ...
GAM250 Character Creation and Animation
Description: 3ds Max and Maya provide an enormous number of tools to aid in the tasks of character rigging and animation. In order to use these tools effectively, it is important to understand the principles and workflow associated wi ...
MOB101 Developing iPhone Applications
Description: Developing an application for the iPhone is a complex process that begins with understanding th ...

