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Game Design


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There are 7 Listings in this Category.

GAM100 Fundamentals of Game Design

Description: 3ds Max and Maya are among the industry standards for 3D computer animation. This course provides an overview of the user interface and the techniques required in order to use 3ds Max or Maya successfully. It is designed ...

GAM120 Game Concept Development

Description: A game is a world unto itself: fantasy or reality; past, present or future; one city, a world, a universe; turn based, first person, role-playing or multiplayer online. These are all part of the total gaming experience, an ...

GAM210 3ds Max or Maya for Real-Time Applications

Description: This class focuses on techniques associated with real-time game engines. This session is primarily intended for individuals looking to create content for video games, military simulations and virtual reality systems. In t ...

GAM222 Game Creation Workshop

Description: The art and science of game creation is a mystery to many of those outside the gaming industry. How assets are created and environments are added into the 3D game engines seem like an overwhelming task for those of use who ...

GAM250 Character Creation and Animation

Description: 3ds Max and Maya provide an enormous number of tools to aid in the tasks of character rigging and animation. In order to use these tools effectively, it is important to understand the principles and workflow associated wi ...

MOB101 Developing iPhone Applications

Description:  Developing an application for the iPhone is a complex process that begins with understanding th ...