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MAX130 3ds Max Character Modeling Fundamentals

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Description: This session is for those who want to learn character modeling quickly in 3ds Max, without having to learn every single tool before getting started. No experience in 3ds Max is required to take this class. Tutorials in books can make character modeling seem complicated, when in reality only a handful of tools are really needed. In this session, you'll learn the most-used tools as you go along. You'll also learn how the pros adjust their characters to make them easy to animate. By the end of the session you'll create a character suitable for animation, complete with facial features, hair, and clothing.

Topics: Modeling with reference drawings, Editable Poly tools, smart polygonal modeling for animatable characters, Hair f/x, Material IDs, assigning materials.

You will learn:

  • Setup of reference drawings in 3ds Max
  • Sculpting a torso from a box
  • Modeling hands and feet
  • Creating clothing and shoes
  • Facial modeling
  • Simple ways to model hair
  • Adjusting the character so it will animate easily


Duration:
3 days (or 6 evenings)

Level: Fundamental

Prerequisite: There is no prerequisite for this class.